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Lockpicking Guide
Difficulty: Beginner
Category: WoW > Other/MiscAuthor(s): Navaja
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Lockpicking Guide from 1-300
1-100 - Keep picking the instant respawn chests near the lockpicking quest.

100-125 - You can pick the Polly quest chest (Horde LP Quest chest), several people have reported this now turns grey at 125.

100-170 - You can use either of the chests in the Poison quests (Alliance OR Horde) you get at later levels. You will have to click on your lockpicking skill first, then click the chest. These chests will turn grey at 170 skill.

*Note: For the Polly/Poison Tower chests: You NEED to activate (CLICK) your lockpicking skill icon first, then (CLICK) on the chest as your cursor will not change automatically like it did during the quest or before it.

The boxes at Durnholde keep in Hillsbrad should stay green for you until you get to 175.

175-225 - Pickpocket mobs for Sturdy Junkboxes or Steel Lockboxes. Several mobs drop them, check thottbot and pick the best location for you. I recomend mobs in instances, that way you can pick it clean, reset the instance, then go to town again. You can also pick doors in instances at this range. I personally picked the door in the Scarlet Monestary cathedral from 180-225 one day by repeatedly resetting the instance.

225-280 There is no real easy way that I've found to skill this range other than to keep doing junkboxes. You can use the gates in the NE corner of Searing Gorge, but there is no reliable way to reset them (see notes below for more information). Also opening lockboxes in your faction's major city will get you skillups.

280-300 There are 3 doors in Blackrock Depths that are very close to the zone in that you can use to skill up this. Head in, go left, pick the first 3 doors, exist, reset. Several people have stated this lock is orange (pickable) as low as 255. I can't currently comfirm.


Trival list
If your skill is lower than "orange" number, you won't be able to pick the lock (It won't even let you try). If your skill is higher than the "grey" number, you won't get a skillup from that item. A "?" marks information that might be wrong, multiple "???" mark missing information.

Pickpocketted stuff:

Battered Junkbox (Orange: 25? Grey: 100?)
Worn Junkbox (Orange: 100? Grey: 175)
Sturdy Junkbox (Orange: 175 Grey: 275?)
Heavy Junkbox (Orange: 250 Grey: never?)

Dropped Chest - These are extremely random, so don't try to camp them.

Heavy Bronze Lockbox
Ornate Bronze Lockbox
Iron Lockbox (Orange: 75? Grey:???)
Strong Iron Lockbox (Orange: 125 Grey:???)
Steel Lockbox (Orange: 175 Grey: 200?)
Reinforced Steel Lockbox (Orange: 225 Grey: never)
Mithril Lockbox (Orange: 225 Grey: never)
Thorium Lockbox (Orange: 225 Grey: never)
Eternium Lockbox (Orange: 225 Grey: never)

Footlockers:
Hillsbrad Foothills - Durnholde Keep (Orange: ?? Green: 145)
Redridge Mountains - Lake Everstill (Orange: ?? Green: ??)
Ashenvale Forest - Zoram Strand
Stonetalon Mountains - Windshear Crag and Associated Mines
Wetlands - Murloc Camps
Desolace - Sar'theris Strand (Loc 34,25) (Orange: 160? Yellow: 175 Green: 200)
Badlands - Angor Fortress
Upstairs (Orange: 175 Green:??)
Downstairs (Orange: <200? Green: ??)
Swamp of Sorrows - Pool of Tears (Orange: <200? Green 225)
Searing Gorge - The Slag Pit (Orange: 200 Green: 275)
Tanaris Desert - Lost Rigger Cove (Orange: 225 Green: 285)
Azshara - Bay of Storms (Orange: 275? Green:??)
Eastern Plaguelands - Tyr's Hand (elite) (Orange: <275? Green: ??)

Doors:

Doors in the normal world (aka not in instances) are usually on some sort of timer. In other words, you can't repeatedly pick the same door over and over again for skillups. The mechanism of the timers are not well known. Some people say if you pick something else (anything else) in between attempts that it will reset some timers. Others say that if you pickpocket a mob, or kill a mob, or so something else, that this will reset the timers. It may be different for every door. Suffice to say that reset an instance always (to my knowledge) resets any doors inside, so use that method when you can. I am leaning towards the pickpocketting theory for now.

Gnomeregan (Orange: 150? Green: 200)
Scarlet Monastery (Orange: 175 Green: 226 Grey: 275?)
Searing Gorge Gate (Orange: 225 Grey: never)
BRD Shadowforge Gates (Orange: 255 Grey: never )
BRD Prison Cells (Orange: 250 Grey: never )
Scholomance (Orange: 280 Grey: never )

From Fishing:
Battered Chest
Small Locked Chest
Reinforced Locked Chest
Sturdy Locked Chest
Ironbound Locked Chest (Orange: 175 Grey: 250?)

Other Stuff:

Originally taken from: http://forums.worldofwarcraft.com/thread.html?topicId=11872172&sid=1

Most of these are chests used in quests that you can pick after you complete the quest. Note that you will probably need to activate your picking skill first, then click on the item as your cursor will not change automatically like it did during the quest or before it.

Insta-chests from respective lockpicking quests (Orange: 1 Grey: 105)
Main chest in lockpicking quest (Orange: 75 Grey: 175)
Poison quest chest (Orange: 90 Grey: 175)
Polly chest (Orange: 90 Grey: 175) (See note 5 below)
Engineered Practice Locks (Green: 1 Grey: 90?) (You can only pick these ONCE, so they are WORTHLESS)
Cozzle's Lockbox (house by the Venture Co. STV, it's on a ~20m timer) (Orange: 150? Grey: 250?)
Added: 11 months agoTags: lockpicking
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