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zm_fortressIn Development
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Added: 1 year agoLast Modified: 1 month ago
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Submission: http://www.fpsbanana.com/maps/31934
zm_fortress

The aim is to create a map which looks good, is optimized, balanced, a bit scary/dark and fun to play. Until I final verion is relased there are going to be multiple beta and properly some RCs for testing (and fixing bugs and balancing the map later).

Story

The map itself takes place in a overtaken fortress; first it was owned by humans, during the war combine overtook the fortress and later it was left due to "wierd" happenings... rumors about living dead so called zombies were heard, it's about the player to find about more ;)

Map itself

The map features:

  • 64 Spawns
  • a lot of secret paths & rooms
  • balanced spots
  • optimized (hints, areaportals, fading, and so on)
  • small and wide open areas
  • good looking, higher lvl of detail
  • weapons on the ground
  • map overview*
  • names for the map places*

* = coming soon (in future betas/versions)

Version History:

stage2 (hl2)
zm_zfc_b1 (css)
zm_zfc_b2
zm_fortress_b3
zm_fortress_b4
zm_fortress_b5
zm_fortress_b6
zm_fortress_b7 *currently being developed*

zm_fortress_b7

Okay I am working on that map now.
But anyway that's what I've planned:

- lightscale changes
- dead bodys & blood
- soundscape
- make some spots worthy to use
- remove the one really imbalanced spot
- maybe work some more on the overall detail of the map..
- bugfixing
- map overview
- names for places
- signs (Done)

I might call the map to zm_fortress_rc1 than because I think I'll have finished almost everything than Oo.
TodoList
 
 
DevFiles
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Messages
Omega_K2 .
It's me, Mario :P | Y2M
Posted 1 year ago
I wanna use some scary sound but I noticed you dont hear them when there's a lot of action :/
compared to the "bangbangbang" the zombies screams are actually very quiet; I can't make the origanal louder (unpack from the gcf, make it louder and use it than) because the quality sucks than :(

I take screenshots soon of the new areas/finished ones, but the more spooky effects I'll add in b7 (like dead bodies, blood, flickering light, broken light, maybe you can destroy power supply somewhere so some lights turn off.. I'll see.. :D).
- It's me, Mario :P
ATIX .
=[ATIXIUM]| || ||| | |||| | Y2M
Posted 1 year ago
Interesting :o provide a screenshot if you can and make it hardcore spooky!! wohoo
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