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zm_ATIXIn Planning
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Added: 1 year agoLast Modified: 3 months ago
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All my WIP's

These are my keys to making a map:
1. ZombieMod Maps should be small
- Nobody likes waiting for ever to find a hidden human. Specially when your dead.
- Small maps are good for optimization and gameplay. Source engine isn't good for big environments. It gets laggy and low fps.
2. Nice Maps Win downloads
- Custom textures always attracts the eye seeing that it looks different.
- Most good looking maps get downloaded even if it's laggy. example; de_wanda But just make sure it's at least around 35+ fps not 15 ha~
3. A new or improved idea
- After playing zm a lot, you know what people want, or you want. So make it possible and get creative.
- Their is always maps that could be improved gameplaywise. Or recreating a movie scene.
TodoList
 
 
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Zm_ATIX_chaos

(zm_ATIX)
15 comments
ATIX .


Zm_ATIX_extinction

(zm_ATIX)
4 comments
ATIX .


Zm_ATIX_escape

(zm_ATIX)
6 comments
ATIX .
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