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Its almost a Fullmoon
0 comments
Posted: 2 years ago
:) Ok, so i know we are getting a bit slack with the whole "An update on each Fullmoon"... Now we are bringing out updates on days that aren't even full moons. Anyway, its hardly worthy of the term "update". I'm just writing to say, thank you all for giving us this awesome support over the past few days and as a reward I've updated the Info section with a little bit more about the gametypes featured in Fullmoon.

People seemed to be a bit confused as to how the game is really going to play out, hopefully after reading over that it should be a bit more clear.

I'd also like to welcome that C*nt fear the penguin back onto the team, i don't know why we are letting him back, but he does have quite a cute name and we do quite like his animations... That's reason enough for me :). Hopefully he will make lots of pretty polygons move about our screens once again.

Happy Hunting on the 11th Were-bros
xx Peace

Snah .
Media Release #3
3 comments
Posted: 2 years ago
Well, its not a Fullmoon, so i feel like we are kind of breaking tradition. Our team was getting restless of not giving the public something to gawk at so, here it is!






We are making great progress in the code and mapping department also and we hope to show some in-game shots in our next media release.

For more head over to our website


Until next time, thanks for all the support.

Snah
x




Snah .
Media Release!
2 comments
Posted: 3 years ago
Hello there! Ok, I know that when we said we would be releasing media every month, it was a slightly unrealistic statement. Tonight, however, we have been Alpha testing the mod and it is looking very nice if i do say so myself. It is, as you might have noticed, another beautiful full moon outside and so with it comes another beautiful Fullmoon media release.

Tonight we have some new weapon renders to show off from our talented modeller Kevlar Jens. He has been working hard for us for the past few months to produce all of our in-game weapon models:

MP5
MP5

SA80
SA80


As you might have noticed, these models are untextured. This is because we are in desperate need of a talented UV mapper to get our maps to our skinner. Without this middle man we cannot continue with implementing the guns into the game.

We do have some sneaky footage of the MP5 in action from our skilled animator Loyen... But i think we shall leave this until our next full moon media release.

So until next time Wink ;\).
Peace x
-Snah

Snah .