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Biography
Big-game hunter
"Hunt or be hunted"
Membership: Invite Only
Primary Skills: 3D Animation, 3D Art & Rendering, Coding/Scripting, Compiling, Concept Art, Graphic Design, Mapping, Modelling, Motion Graphics, Project Management, Sound Effects & Music, Texturing, Web Development
Supported Games: ?
This team will mostly make hunting mods with the source engine for various game and is currently making a multiplayer hunting mod for half-life 2 which needs all the help it can get, so if you have a reasonable understand of mapping, modelling, texturing, animation, code scripting, mod development in general etc. Then send me a pm and I will see if you may join our humble studio and mod development team or apply a fitting position at the "help wanted" section. If you are a guest, don't be afraid, just contact me at: hunter.hunted.studios@gmail.com

And check out "WIPs" for further information.
Inception: 5 months ago
None Found

Renders > The range!
5 comments - 4 months ago
smidge146 .

Renders > Deer hunter: Source
2 comments - 4 months ago
Smooth Dawg .
Help Wanted
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Position
Compiler

The team needs a compiler that can succesfully compile primarily both models and materials. Other compiling may be required later in the development.
UV Mapper

The team needs UV Mappers who can map our models so that they can get skinned.
Video Producer

The team needs a video producer which can make a startup-video and maybe a few cutscenes. Knowing how to code those videos into the mod will be taken care of by the coders.
Web Developer

The team needs a web site developer to make us a database for both further information of the mod as well as beta downloads and such.
Texture Artist

The team needs a few texture artist which can make textures that fit nicely to a open outdoor envirement after the time of year and too give it a one of and natural look.
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Many positions available!
0 comments
Posted: 3 months ago
There's been a long time and no news from this mod I know, and I basicly don't have any groundbreaking news to releave my heart of, so I'll just update all the modder out there that there are many position available. At the moment we especially seek coders for which can get more then enough challenges beeing for example coding default behaviour of animals and everything else you basicly need for your normal "hunting game". Beginner coders are also welcome as long they have a agenda of learning quick, as we also want to learn up modders in the progress of making this mod.

Smooth Dawg .
Mod name change
0 comments
Posted: 4 months ago
As of that this mod will not be based on the actual gamed called deer hunter, we had to change name so that we wouldn't dissapoint those who thought the mod actually would. The mod will be based on hunting games but not replicated to detail of a individual game respectably.

But please consider this mod title a project name because the name of the mod isn't sure yet. But will with all certainty not be named after any other hunting game.

Smooth Dawg .
Content that we're sure off
0 comments
Posted: 4 months ago
This mods first release will with all certianty be compatiable with LAN (Local Area Network) and after hearing the people replyies. (And if they are good) We might make online multiplayer servers.

Smooth Dawg .
Engine change
0 comments
Posted: 4 months ago
As some might know, this mod was purposed to run with the Half-life 2: Episode One engine but will officially change over to The Orange Box engine. This is for performance, gameplay & graphics.

The Deer Hunter: Source mod team.

Smooth Dawg .
Exitement builds up!
0 comments
Posted: 4 months ago
In the beginning of this mod I was quite negative but as I've seen people responses, the mod will definantly get finished but we still need people, so if you want to apply for a position in this mod, please visit...

http://www.fpsbanana.com/studios/20494

The applying forms are at the lower-mid of the page. Apply a position that you think fits you the best.

Smooth Dawg .
Fresh blood in the mod team.
0 comments
Posted: 4 months ago
In the recent days there have been two new guys in the mod team and we still need more, so if your interested in joining our mod team then apply for a position that you think fit your dev skills.

Smooth Dawg .
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