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Biography
The (Half) Life of the Dead
Zombie invasion = Everyone talks like robots
Membership: Open House
Game: HL2
Genre: FPS
Type: Single & Multiplayer
Game Profile: None
Howdy! I was always thinking: What would it be like to play games like The House of the Dead in the Half Life world? I hope that with my minimal dev skills (HURR) I might be able to pull this off.

Basically, here's how the game works.

1. Character moves somewhere.
2. Character stop to engage enemies.
3. When enemies are defeated, player continues.

The player will be limited to a pistol with 6 or 7 bullets and will have 4 lives per credit. The player would be able to select how many credits they would like to play with at the start.

As for the storyline, I'm writing it.

Other features:

- Time based routes: killing enemies faster may lead to an easier / less dangerous path.
- Better voice acting than the HotD series (This should be easy T.T).
-As for the gore, we'd need pretty damn good modelers.

What I can do:

I'm a horrible mapper and know little about coding. I'm stuck doing the concept work.

Any and all help is appreciated, which is why it's an open house. The source code for the mod will also (hopefully) be released.
Inception: 10 months ago
Help Wanted
None Found
None Found
Messages
Marmalade .
Live by the Jam | Y2M
Posted 9 months ago
No...

It's more or less I have the idea but I have no way to put it into action. I can map, but it's pretty mediocre work. I can code, but not enough to make a mod.
StoneBlood .
Bananite | Y2M
Posted 9 months ago
So you just sit there watch as your team works on the mod and then take all the credit.
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