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I -Smoke- CS:S™ We framed Roger Rabbit. |
| Membership: Invite Only |
| Primary Skills: Compiling, Concept Art, Graphic Design, Mapping, Modelling, Motion Graphics, Sound Effects & Music, Texturing, Web Development, Video Production |
| Supported Games: CS:S, CS, SF |
I -Smoke- CS:S™ came about in an unusual way. What started out as an open server and nothing to do, turned into a two month process. Nintendo and I set out to make a video all about how to dominate in Counter Strike by developing a series of trick smoke grenade placements. Both useful yet clever.
From this video, I -Smoke- CS:S™ is aiming to be one of the most influential studios to hit FPS Banana, perhaps even the world. With our plans, and a little luck, we would like to take this to the next level and show you step by step tutorials on how to preform each trick in the upcoming volumes. We setup a YouTube account (I -Smoke- CS:S™ on YouTube) and also a GeeVee account (I -Smoke- CS:S™ on GeeVee). We will be submitting any video we crank out. So Along with higher quality of submissions in general to FPS Banana, smoke trick videos make this studio unlike any other. A definite addition to your watch list item. |
| Inception: 12 months ago |
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