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PLEP .
Bananite
Ranked 6744th ( 23) with 178 points.

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Offline for 2 months
Exit point: Maps > CS:S > Climb
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Biography
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ID: 378626
Joined: 9 months ago
Location: Estonia
Customization/Dev Skills: Mapping, Web Development
Alignment: Lawful Evil
Consoles Owned: PlayStation 2
Games Played: ?
First Game: Guimo
Favorite Game: CS:S And SA:MP RP
Favorite Weapon: Every.
Favorite Map: Umm...
Coke Or Pepsi: Coke
Cat Or Dog: Umm...
Sonic or Mario: Mario
FPS Hero: Umm...
Gamer Type: Hardcore
Favorite Quote:

Fuck ,while u can.
Homepage: ?
Server IP: 69.13.214.143:27015
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Computer Specs:

5in. monitor
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Posts59
Threads8
Maps1
Prefabs1
Stamps1
Manicmaster07 .
Music is life. | Y2M
Posted 3 months ago
Hi i noticed that you had a thread a while back asking for how to create water that moves down when you break the floor and someone linked a tutorial. I've read the tutorial and can't get it to work, my func_water_analog doesn't have any fields where i can put movement direction or anything like that in it, if you got it to work any help would be great, thanks tons (i was thinking maybe it just isn't supported in cs:s?)
Sgt-Mess .
omgavatar! | Y2M
Posted 6 months ago
READ your pm.
- omgavatar!
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